Framestore shows its cross-platform capabilities yet again, bringing Marvel character Hulk to life on both film and commercial platforms.
At SIGGRAPH 2017, NVIDIA is showcasing research that makes it far easier to animate realistic human faces, simulate how light interacts with surfaces in a scene and render realistic images more quickly.
Design studio karlssonwilker recently created a spellbinding animated music video for “Mexico,” the title track from GusGus’s ninth studio album via Kompakt Records.
In today’s era of advance computing any 3D objects like food, sceneries speeding cars, missiles and blasts etc can be calculated in a flash. We keep on trying giving realistic looks with lighting and texturing. However, many surfaces still look unnatural. Whether it is skin, stone or wax - on the computer screen, all materials look alike, as if the objects had all been cut out of the same kind of opaque material.
A video from SIGGRAPH 2014 presents a fully automatic approach to realtime facial tracking and animation